HP of 0 means your player is incapacitated. Recommended for Goalkeeper.For a deeper understanding in how Decrease Damage and Defense works (in addition to Penetrate), check out these This stat's effectiveness is affected by the Penetrate stat. Recommended heavily for Goalkeeperĭecreases the damage that your player receives by a percentage. If your player has 100% Decrease Damage they should take 0 or close to 0 damage. Recommended for all roles except Assist and Goalkeeperĭecreases the damage that your player receives by a percentage. Example, a critical damage of 50% will deal 1.5x more damage, a critical damage of 200% will deal 3x more damage. Recommended for all roles except Assist and Goalkeeper. The player that reaches 3000 will be able to perform an action. Taken from an old Reddit post by rtlsilva:Īs the match time advances the value of the Action Speed is added and accumulated up to 3000. This stat determines how fast your player's Action Gauge fills up.Recommended for all (Speed is good, who wouldn't want their players to act faster!) A new pass will override attack power increase of the old pass. A player will keep the Attack Power increase from a pass until the player either Steal, Penetrate, Incapacitates, or receives a new pass. Because passing increases Attack Power, Dribble and Steal will be increased with a pass. This stat determines how much Attack Power the receiving player will receive on a pass. This stat determines the offensive capabilities of your player when they are NOT in possession of the ball. Recommended primarily for Attackers and Strikers This stat determines the offensive capabilities of your player when they are in possession of the ball. Ways to increase these stat even more are: These stats are the primary stats in determining the capabilities of your player. This subsection covers some relative information on the each of the stats Penetrate: Partially ignores the enemy's damage reduction effect Recovery: The amount of HP that's recovered with timeĬounterattack Resistance: The resistance rate against the enemy's attackĬritical Resistance: The resistance rate against the enemy's critical attack Reflexes: The ability that decides the counterattack rate and resistance HP: The resources to resist the inflicted damage Pass: The ability to increase the ally's ability to receive a passĪction Speed: The ability to move quickerĬritical (Rate): The change of inflicting critical damageĬritical Damage: The increase damage with a critical hitĭecrease Damage: Decreases the damage inflicted by the enemyĭefense: The ability to decrease the inflicted damage when defending Steal: The ability of a defender to steal the ball Vitality: Increases Defense bonus by little bit and MAX HPĭribble: The ability that determines basic penetration power and shoot power Technique: Increases the bonus Attack Power with a pass and steal Attack Power Power: Increases dribble Attack Power and shoot Attack Power The use of a totem will greatly increase your Striker's damage output. Such skills are Elaine's Agent Sight or Ernesto's Harmony of the Elements. In addition to passive skills there are active abilities that will assist in increasing the damage of your Striker. Example of such abilities are Guinevere's Gather, Silla's Light Formation, or Celus's Stance of Pride. Many of these skills will focus on increase the damage output of your Striker one of two ways: Buff your Striker or Debuff the enemy. The main purpose of the Assist is to pass the ball to the Striker providing the Striker with higher attack power.Ī totem is a term used in this game to refer to a player that has buff/debuffs that affects the current position.įor the front row there are a few passive abilities that you want in a totem. It is better to have a single striker so that you can maximize the damage that the Striker is able to do. Why only one Striker and not two, or three? Most players will use: ONE Striker, ONE Assist, ONE Totem in no particular order. This section is the general outline for a team. The best way of playing a game is by playing it the way you want to.
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