![]() ![]() Tab opens and closes the pipboy and also does exactly what you say: it steps “back” or better “up” a menu hierarchy. I particularly dislike the inconsistency, where TAB goes back from many menus but some require hitting ESC, and occasionally you need to hit ENTER to confirm rather than E, which means I need to take my right hand off the mouse. ![]() I stumbled upon it more/less by accident. Sort of like moving the map around in Skyrim, except this is only moving up and down. Scrollwheel doesn’t work, dragging doesn’t work, down arrow doesn’t work, neither does the S key.Īssuming you’re playing M&K (which, given the statement about the ‘S’ key, is probably a safe assumption), move the mouse pointer to the edge of the screen. How do you scroll down on the SPECIAL perk chart? I can only see the top 4 or so rows. Sure that makes no sense but gameplay comes first.Įdit: Random question. Or alternatively, just make all scrappable non-equippable/usable items zero weight. ![]() I expect mods will offer that pretty soon, it seems like an obvious thing to do. I pondered whether the player should simply loot resources (in other words, you pick up a microscope and get 2 metal, 1 glass directly) but picking up and moving around physical objects is really key to the Bethesda game feel. That way there would be no need to cheat up carrying capacity. I just don’t want to constantly make trips to scrap it back in Sanctuary.Īctually, they should have a “scrap junk” button in the inventory screen that does, well, the obvious thing. And I’m cool with that, I love that there’s a reason to pick up all that random crap. Edit: In fact, the game is even more geared to collect everything than previous games, as you can’t ignore the “junk” items for ‘realism’ purposes, as they are used in the crafting now.Įxactly right- F4 takes kleptomania to a whole new level, even for Bethesda. ![]()
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